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(avoiding too much in the way of spoilers): I would love to see a closer look at some of the non-conventional "other" services we see alluded to in the final flyers and pamphlets towards the end of the game. Some of those jobs, maybe set at different points in the timeline of the setting, would be engaging experiences to check out.

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Ariamaki, thanks for the feedback! For about 5 minutes we threw out the idea of making some more scenarios before we launched but decided to save it for future potential titles. It is definitely something being considered!

Cheers,
Scythe Dev Team