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woah! now it feels alot more interesting having a enemy you can interact with, more than just a timer. it would be cool though if there was some mechanic to constantly bring them back to you so that you feel neck to neck tension. like a boost for those behind including the enemy.  that would also be cool to do in impossible mode having to deal with both managing the obstacles and managing the enemy, all adding depth without any need to explain things. 

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The first point about boosting the ones behind ummm i dunno, i  think i have something else for it

2nd point about impossible mode, people are already feeling its hard so adding an enemy  nope
Thanks a lot for the feedback and coz of you i made so much improvement in the game

(+1)

no problem! i will continue coming back to this game to see how progress is goin so ya better do somethin good with it (;

Definitely
Only issue now is to promote the game so more people play it