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I tried the PC build with a Valve Index, but I couldn't get anything to display in the headset.


Aren't build issues moments before the deadline the worst?!? I can emphasize because I totally had a similar situation!

Ah, too bad it didn't work. We are using the official unity integration by Oculus and it's supposed to be cross-platform out of the box but I guess not. And yes, we were cutting it way too close with the deadline. Stressful week all  around :)