I tried the PC build with a Valve Index, but I couldn't get anything to display in the headset.
Aren't build issues moments before the deadline the worst?!? I can emphasize because I totally had a similar situation!
Ah, too bad it didn't work. We are using the official unity integration by Oculus and it's supposed to be cross-platform out of the box but I guess not. And yes, we were cutting it way too close with the deadline. Stressful week all around :)