That's interesting, and for what it's worth I didn't find that the mechanic needed some tweaks, I found it was working quite well.
Viewing post in Magic Perspective jam comments
Yeah, the version I released it works great, but when I tried to do some slightly different things, such as making the wall textures stretched (requiring alignment on a non perpendicular angle), or move at all, it didn't work quite as nicely. So I ripped that out for this release.
Thanks for the feedback.