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๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚ Love that feedbackk! We had a plan to make more bosses, but obviously limited time and people. Landmarks are definitely a smart touch for remembering where you are, we made the slippers persistent a-la Hansel and Gretel for the same purpose ๐Ÿ˜ ( as well as for visualizing the chaos). We wanted to make the arrow super smart and guide you step by step by pathfinding to the goal, but I like the signs placed around the map leading up to the store better! I also love the idea of replacing the gibberish text with actual text, that would provide clearer context as to why infected people are trying to get close to her. I can totally imagine a much funnier version where the music crossfades into some metal track as boss fights come up. Thanks for the detailed feedback! We look forward to the next one!