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Rogue Lite Space HUD

Today I managed to get a very basic scoring, lives and bullets system in place with them all showing up on the GUI layer in the correct position. I've also got the GUI to scale correctly and will probably look at making a higher res version later down the line to improve accessibility. I also want to change the font but need to find an appropriate one that fits the style for both a low res and high res. 

Next up I'll look at getting a version 0.1 update out for people interested to play and leave feedback. This version won't include much but I'll have at least 4 levels with different enemies, game start and game over.   The brunt of the work will be done on the games Itch.io page to make sure it's presentable as well as supporting assets.