Thanks for trying out the game! To address your various comments:
- Sorry about the bug with the scroll, not sure what happened there. Do you remember which one it was?
- Regarding the bindings, what controllers were you using? Index?
- We personally really enjoyed traversing the castle by throwing the orb, but I can definitely see how it can get tiring. If this were turned into a full game, we would probably add a setting that lets you "shoot" the ball along an arc (making it more similar to traditional teleport mechanics), if only for accessibility.
- The assets are indeed not original. The list of free Unity assets we used is on the game page (most of them are from the Ultimate Low Poly Dungeon).
- I actually thought several times about adding a "floor" below the castle so the ball couldn't drop too far if you chuck it out of a window, but ended up forgetting. :D If you do throw it out a window, you can still summon it back into your hand, but could take a good while if you don't do it immediately, so that's definitely something that would need to be addressed.
Thanks for the detailed feedback!