Tried out the newer update. I think the thinner walls look much nicer and make the game much nicer. Still a couple of spacing issues on some of the patterns (such as the pattern I'd like to call the "lid on the box") where you barely have the time to maneuver through the pattern. But overall, much better than before.
I don't think the alternate swapping mechanics are like I wanted. It's still like the default swapping mechanics with just an added delay. You are making sure that it stops at the first normal wall, right? Just like how it activates when it is at the first red wall? I'm fine with the swapping turning off when the perspective changes, because I can get time to adjust. You're making progress, but the alternate swapping mechanics are inconsistent at the moment. (It seems to work best on the tunnel vision, and it still turns off a hair too early. The normal view it seems to have the most problems with)
And wow, the tunnel view with 8+ sides is very difficult, and I'm saying this as a fairly decent Open Hexagon player. Feels like I'm not getting a whole lot of room with each side, hahaha.
I enjoy the progress being made. With the progress you're making, you'll definitely have a very polished game.