I'm a big fan of breaching scenarios! A game designed around the instant of the breach is a great idea. I definitely want to play with some of these rules and will give my feed back when I do. I really like the "Advanced Sensor" piece of kit, but I do have a question regarding it. If enemies are revealed after a breach, isn't the sensor rendered useless if I would see who is on the other side of the entrance immediately anyways? Or can I use the sensor and then change where my entrance would be if I find something I dont like on the other side?