6) Also if you're not careful enough you can get stuck between two spikes... Fortunately you can move them away, but it's still a little annoying.
I've noticed this I thought a solution I implemented would have solve it I'll take another look at it
8) Maybe the stumps could be round, so you don't get stuck behind them, while still being present both visually and as an obstacle ^^
That's an interesting fix I'll try out changing the colliders
Thanks a lot for your feedback,
Rafi