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(6 edits)

The game is ok. but it feels not so goo, the cam is rly bad the jumpis not fun and there were a lot of bags, the music was very good, but still the game is not very fun

try to learn more before you publish a game.

for the cam if you're using unity C# use this code:

  private Vector3 velocity = Vector3.zero, camPos, mp, campos2;
    private Transform player;
    public float damptime = 0.6f;
    // Start is called before the first frame update
    void Start()
    {
        player = GameObject.FindGameObjectWithTag("player").transform;
    }

    // Update is called once per frame
    void LateUpdate()
    {
        campos2 = new Vector3(player.position.x, player.position.y, -10f);
        transform.position = Vector3.SmoothDamp(gameObject.transform.position, campos2, ref velocity, damptime);
    }

Hi there,  I am going to make an update for the game to smooth out the jumping, camera follow and fix out the collision issues.

nice! i can maybe play test your game .