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Hey Zekronz, this is a nice font however I find the images a bit misleading. I bought the font because I thought that it would have that outline and bit of shadow so I wouldn't have to write shader code for text to handle that, however I just got the regular versions of the text.

I don't know if .ttf is able to support colours like that, though I think you should make it clear that it doesn't have the outline + shadows in the description.

Here's what I got:

Hello, I am sorry that it might have felt a bit misleading and it's definitely my fault. I was certain I had specified that the outlines were just for visualization for the preview images, but I was mistaken.

I have updated the page now to make it more clear.

Thanks a lot for taking my feedback onboard!

Do you know how to write shader for shadow+outline? Maybe i will want to make it but i don't know how can i do.

I could look into writing one in Unity, haven't messed around with text shaders before.

Another idea could be splitting the font into 2 sprites- the outline+shadow and the centre, and then where the font is used, you'd overlay them both.