Okay, its early days yet. I don’t mind scrapping what I did so far and try starting with a camera_follow setup, building an adventuregame.p8-style game from that, (apart from the fact that I’m kind of proud that I managed to make the player sprite two tiles high, with his top tile torso tile triggering actions like picking up keys and such, although ideally both legs and torso should do that). But I’m sure to run into trouble with the huge gaps in my knowledge of coding. I’m all about the art; draw like a pro, code like a noob. :L
But, its worth a try.