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(+1)

Cool! This looks similar to my submission in a way, similar concept but the control scheme differs a bit. I'm curious how you implemented the line drawing behind the ball, that was something I was thinking of doing but ended up scraping the whole idea since I though it would not add anything to the game. Works very well in yours though since the object you control is pushed much further up the screen.

I liked how the movement area expands after some time! Good work :)

thank you! i used the add point func of Line2d and limited it to 30 points, btw the plyer doesn't move vertically , so i change the points on every frame .

unfortunatly i couldn't play your game on my browser

(+1)

Thanks for explanation. I see you took similar approach with not moving the player :)

I tried playing in Chrome and Firefox and didn't have any problems. Didn't try other browsers though. I've uploaded exports for Windows 64bit, Linux 64bit and Mac OS X now as well. Hopefully you will be able to play it.