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(2 edits)

I can't figure out how to beat the game... nonetheless, it was satisfying to experiment with it! I like how your whole input system is based on the two mouse buttons, with a progress-bar delay to prevent accidental input. The only things I would add would be

  • A tutorial to show what the win/lose states look like
  • Turn up that music! It sounds great, but I didn't notice it for a while, and the SFX make it tough to hear. (although the sound effects are otherwise satisfying as well!)

Really awesome for a first game, keep learning and improving! :)

(+1)

Thanks for your words! I could certainly make multiple levels with easier starting levels to make the mechanics clearer for the player! My management of sound design is ... Quite messy 😃, next time I will try a complete sound control in a menu. the music is from YouTube free music, a lot of good quality music there.


Two mouse button challenge inspired me, there were some obstacles with as you say accidental input when the player is clicking like hell and they die or win and the restart was instant ☹️.