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Yes, in 0.2.2.2.  The only thing I've noticed it with so far is the new room.

I still haven’t been able to replicate it but I put something into the patch for this week that will hopefully reset the walls to where they should be. I guess no guarantees since I can’t replicate the bug but this should hopefully work.

Deleted post

I’ve made a change to the patch, so we’ll see if that works. I think the issue at this point is something that needs to be reverted rather than an issue that is still occurring. Basically I think the wall got shifted to the wrong layer. So I’m working to undo that in the patch for you.