I liked the simplicity of this game, it was the only game in this Game Jam that I was able to finish to the end. I got a score of 2,650. I did not encounter any bugs.
The player spaceship model is really good and I especially like the fire and smoke coming from the back of the ship.
Controls were easy to figure out and I liked how you could play the game with either keyboard or mouse.
As with all Game Jam games, there are lots of areas for improvement, but the areas that could use the most work are:
- Bullets. They were really hard to see, so they need to be a different color to properly stand out from the starfield background. This is a problem in a lot of top-down space shooters.
- Power-ups. I could see and collect the power-ups floating through space, but I had no idea what any of them did.
- Player hit detection. I intentionally crashed into enemy ships and never died. If you're targeting a more casual audience then I think this might be an attractive feature, but the average and hardcore gamers would want the player to be able to die to give more of a challenge.