I used Unity for a long time up until last year, this year I've been maintaining some non-game apps with Objective-C, Swift, and Flutter, and just playing around with game stuff. Yesterday I tried out ink, I think I like it better than twine but haven't spent much time with either. If I upgrade my Mac, I might try converting my bowling game to Unreal. I'm interested in Godot, but last I checked it didn't have FBX support which I need for the port, but I suppose I can use it for a new project if I can think of one.