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If you check my page, I recently participated in Ludum Dare, so I understand that well ) Before Godot I tried a lot of things. I tried learning some programming  languages of different kind (Java, JavaScript, C++, Python). Made a Snake game based on clean Python in terminal with a tutorial. For engines, I started with Construct 2, tried to make a fast-paced platformer, then switched to Unity. There I made a top-down shooter prototype, also tried to make a game about processes happening in a cell (always liked biology). After all that I got to Godot.