Just spent a few hours with the build, and really enjoy the free-form exploration. Every time I was so frustrated I wanted to quit, I found a way through--until I dropped the wizard and found myself at a door checkpoint with ghost buildings on both sides of it, with no way to progress. A safe "restart last viable checkpoint" in the pause menu would be a good idea if these types of bugs still plague the release. A chapter select would be awesome too (and remedy the same issue). All in all, it's a fine game, and you should be proud of your restraint with regards to the puzzle design. In my opinion, you display presently inaccessible areas a bit too prominently, which results in unnecessary trail and error--but the satisfaction of reaching the next area balances out the frustrations enough that I wanted to keep playing, even after wasting 10 minutes trying to make the same impossible jump. Here's hoping for a fix for my issue and a chapter select so I can finish the game someday.