I’m going to be expanding this idea as I get new input. Things I’m working on are:
- Weapon Switching during combat (basically spent Control is deducted from any weapon you switch to)
- Magical Spells as Weapons
- Ranged Weapons make -1 Control, but requiring Ammo gives +1 Control
- Additional Damage Dice cost 2 Control
Tell me what you need to make this work!