Response from youtube -
The first bit is really fully up to opinion and why I made sure to mention in the video for people to make up their own minds. Some people absolutely love wall breaking, quirky, off the wall - dialogue. Definitely, wasn't what I was expecting and I figured it was ok to crack some jokes in this first look. As the game didn't seem to take itself completely seriously either. It was a fun recording (all of them, or I wouldn't have completed it) and I'll keep an eye out for games from you in the future. < completely to address the first statement and second statement. **
I thought about not making jokes about the characters, because they generally come from some part of the person (or something in their lives), but once I saw how they spoke and the reactions etc - I figured I didn't need to worry about approaching it with kid gloves.
Well, I have to say - heck. I don't even know how to put it. I read one of your profile things through CCC about people respecting you. I can see why (though at first I thought it was the confidence). I know what happened with the walls, in all reality it shows that you took the time to pull the map out and add your own flair with photoshop/gimp to the map. If, anyone reads this and pays attention - you can see the difference from the itch.io screen shot of the house. I'm also glad you didn't take my eccentric (and slightly snarky) sense of humor in a bad way. Keep up the work. Though maybe less reading up front - obviously that's just my opinion. I kinda liked how the first Grandia handled the dinner setting chats.
Until next time. (That damn doll..lol)