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- Buff timer to know when to chug down another speed potion.

- Adjustment of equipment description since sword and shield ,and broadsword looks just the same and possible rework.
- HP counter
- although making the object translucent when approached is a good thing, it would be nice to highlight the base of the object to know where you can't pass through.
- I feel like there's something amiss with the dialogue, I suggest proof-reading.
- I was wondering if there's some reward for killing monsters especially on the second stage.