Thanks for the kind words :)
The tutorial was a bit rushed, our initial intention was to let the player practice each bit, so the information is trickling down as you learn the game, but we ran out of time to do it. We plan on re-designing it in the future with less text and more targeted practice rooms!
As far as the key prompts go, the original idea for this game was to pair it up with a custom controller with colored keys, but as the Covid-19 situation developed, we leaned over to keyboard controls as building the custom controller became increasingly difficult. The result is a mix-match of both ideas, we'll keep working to make it consistent to one of them.
We're not done improving the game yet, so receiving feedback like yours is extremely helpful for us to know where to direct our work in the future.
Thanks!
- Guillem Blanch Riambau, programmer for KeyRivals