could have shown better that you locked on. like arrow. not sure about how its connected to time. and a game over screen with a quit and restart. would have been good.
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Thanks for trying my game!
There is actually a small dot on the head of the enemy head when you locked on them, unfortunately it's hard to see because of the lighting.
As explained in the full game page, I was trying to build a combat system based on tight TIMING of your actions, like the Souls games have.