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(+1)

This is a very good platformer. The visuals are top notch and the gameplay is very fun. My only complaint is how punishing it is to die. I think the only thing needed to fix that is maybe not have the spikes insta death and instead make them deal damage and/or deduct time and then throw you back to the previous place the player was standing.

(+1)

Thanks for the feedback and I totally agree that the game can be a little too difficult at parts, I just wanted the player to really feel like they were getting more powerful the more they progressed, but you’re right that those spikes can be unforgiving no matter how many hearts or how much time you have! I like both of your suggestions and will definitely consider changing that mechanic in future updates. Thanks for playing!