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This was an amazing game. All the artwork was simply incredible and the gameplay was fun and engaging. I really enjoyed the ambient sounds that played in the background because it helped me immerse myself in the world. Also, the story was great and the sound design was on point. Your team did a great job with this game and I am really impressed.

Some things to take into consideration for future games is some optimization. While the game ran fine on my PC, I noticed each grass blade was calculating rotation to face the player and (I could be wrong) but it seemed that there was no drop off to that, so I can imagine that many calculations bottle-necking the CPU. I would suggest either limiting those calculations to pieces of grass within a certain radius or not bothering with the calculations. Other than that small tweak I thought this submission was outstanding. Good job and keep up the great work.

P.S. I am no expert in this industry so those are just my thoughts and they may be wrong. Take it with a grain of salt. Thanks

Thank you mate, you can't even imagine how grateful we are that everyone actually took time to play it and leave some feedback! That was one thing especially we thought about a lot, the immersion and that is why we don't really have any UI at all, except the popups to help the player. We wanted people to be able to feel like they are in the game.

That is actually a really good suggestion, we did have some trouble with optimisation and the game being quite demanding on your computer, so that is something we need to take into consideration in the future!