Thanks a lot, I appreciate it. Being able to control the player during the scene transitions was one of those small bugs I didn’t have time to fix, and I agree with how the controls feel a bit floaty. I wanted to try and fix that, but again, ran out of time. As for the respawn time, the delay is needed due to my poor optimization, since the game data needs to be loaded in, and isn’t the fastest. I’ll definitely take all this feedback into consideration for my next game.