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Absolutely great game. The core mechanic of just moving, hooking, jumping (& rewinding if something goes wrong) is entertaining itself because it feels so smooth. The mechanics are intuitively understandable and nicely explained on those whiteboards in-game. 

We were a bit clueless why you couldnt rewind time after fights (already killed enemies "coming back to live" through rewinding, the playback also showing how the player swings the sickle, ...). It seemed to only work with movement, what felt a bit off. 

Nonetheless, great work! We love it.

Thank you for the feedback, we're glad you enjoyed it! Yes, the rewind only rewinds the position of the character so it is helpful in case of falling!