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I started new game, within 30 mins I was stuck.

Runabout had a mission to survey then land, got a mission prompt about landing and chose a response and that was it, no more messages from runabout and no more orders.

Also not sure if related to runabout but started new build plan, submitted and no response back to placement option. So I tried again with same result. 

Also 1 crew seemed to be sleeping longer than others, almost 2 days worth but his body was full soon as others started shift so not sure if that was some hidden trait or what but was annoying as he was my module builder. 

No starting crew trained to run any type of reactor or no skill points for it. My game didnt last long enuf to see if this would also be an issue.

I did like the ambient touches and the new start but a game like this is going to need more work and probably a hand holding tutorial if planning on steam release or forums are going to fill up fast with complaints. Right now IMO if get stuck within 30 minutes of gameplay by bugs, its not ready for wider audience, unless desperate and broke and need the funds but may backfire. Sure EA titles are buggy but also too many game breaking bugs and the EA is ignored and yelling starts,bad reviews, etc.


I really want game to succeed and been waiting over a year and still cant seem to get to more modules due to something breaking down.  I know you guys are small crew but few updates in over the time it has been around, its going to be hard to survive.