I really liked the puzzles where you have to reorder the memories, but I feel like it takes a while to get going. It would be nice if it felt like there were more choices along the way, at the moment there's a lot of exposition to get through before you get to do anything.
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Yeah, this game leans far more heavily on the "fiction" than the "interactive" part of interactive fiction. This game originally had a lot less exposition (you jumped into room puzzles a lot faster) but also a lot less content, so adding the content bloated the exposition.
If I ever rework this again (I doubt it because I've done that too many times now!) I'll think about adding more puzzle elements earlier on.