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I really enjoyed your game! It ended up being quite easy, but I can understand that balancing that might be really hard. I preferred the double colts, the other guns weren't as good and it was harder when I didn't have them. Once I died, it was harder to get back up with the energy cells. 

Restarting from the same level is probably good for most players, since then you don't have to grind the easier ones again, but if you add a hard mode just push the player back to the bottom and start as a "new" robot, it would be even cool if your old body would be found on the level you died, this way while you climb back up to the roof, you would see all the unfortunate bastards who didn't make it :D 

Hi Jonnboy91,

thank you for the feedback! The balance definitely is very rough. I increased the difficulty with v1.0.2, hopefully it's more of a challenge now. The difficulty right now is pretty heavily affected by the random level generator and we did not have time to implement sophisticated rules to balance that out. So if you go lucky with a strong weapon at the beginning it might be super easy, but I also had runs where almost all enemies were spawned around the level exit as well as the weapons, that was really tough, haha!

Finding your old bodies really sounds like a cool idea! I also like the idea of having varying difficulties defined by where you restart. :)