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I love the concept of this game, with the individual emotions and how this could be used in an educational setting for children to learn more about certain emotions. For example this game could be applied to child psychological therapies, which would be really useful for children with autism to help them learn about what each emotion means. Although some work would need to be done to make sure this targeted the right audience. I agree with previous comments that the controls could be made slightly easier for younger children, with more of a back story for each emotion (to really highlight the meaning of each emotion), however I feel that this game would be suitable for older children who needed help understanding emotions. Whilst this game has educational aspects, it was still great fun to play. I found all levels to be engaging and well thought-out. The characters were interesting and well conceptualised to represent each emotion. Each level felt interactive with lots of different aspects. The design aspects of each level were interesting, I particularly enjoyed the watery aspect of the sadness emotion and the spooky aesthetic for the fear level. The fear level was challenging and really helped me to engage with the game, however for younger children, or children using this game to help with emotions, they may loose their temper rather quickly. A difficulty setting may resolve this issue, especially for different age ranges. I can tell that you have worked exceptionally hard on this game and produced something incredible, especially given the current situation. The concept is refreshingly different with multiple applications. Overall, the game is brilliant, and with some minor tweaks could prove really beneficial for some people, to have fun whilst learning.