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There is a lot of potential for Letternum to be a decent RPG or maybe an action rpg type game in my humble opinion. Just creating a rpg leveling progression mechanic that increase some sort of stats each level, some item(s) that effect health, keys to trigger door openings when in inventory and/or maybe a weapon that increases damage when equip, and maybe some choose your own path -pick this door for replayablity and you'd have a solid game that would peak a lot of people interests.

Again just answering the question and not implying there is anything wrong with the original whats so ever. If you made this based around a simple theme, and a time limit, imagine what you could do when untethered! The idea and simplicity of the letters and numbers is a unique approach and I believe you might be surprised at the interest a game like this could bring. You have a solid base to work on and the clicking mechanic will transfer over to mobile flawlessly. Hope this helps!  

This game was, funnily enough, going to be made into a CYOA-RPG (Chose Your Own Adventure RPG)! Also, Inventory, keys/doors, levelling up and stats are all implementable! In fact: Heres a (very minor)spoiler: Later in the game you meet other letters! They join your party, which increaces the overall stats you have, as well as giving you a new, more overpowered(yet costly) spell for each Letter!

Loving all of this! Keep up the good work