I liked the visuals and the overall level design. The idea of hiding for a limited time is cool. Feels like stealth is a limited resource and it should be used strategically.
I think the jumping height could have been a bit higher. Jumping over barrels and onto platforms was hard. For some reason the player interacted with the boxes but the barrels did not. This was a bit confusing.
Overall good job! Would like to play a polished after the jam version!