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Congrats on first place!

Overall our team had a really great time playing Loot of Piracy, which was one of the core judging criteria. We also thought it had a very classic take on the "loot" theme, creating a very fun from a gameplay perspective (loved battling other ships and exploring the map) and in making the loot feel valuable and essential to the experience.

Adding multiplayer to the mix was also a gamble that paid off and was a lot of fun for the team!

If you decide to flesh this game out further, we'd love to see more cosmetic loot options, allowing you to upgrade the look of your ship and your character or even giving you alternate gameplay opportunities like alternate projectiles (other than cannon balls), etc.

Thanks for participating!