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Fun game, scores off the charts for atmosphere and mood. I was quite tense playing it! 

I don't know if it was my method/approach but the outside bit seemed a lot easier than when I got in.  The outside death reaper guys  just did not seem all that perceptive. But maybe I was just good at avoiding them. Maybe if you continue this game further, add some visual elements around stealth detection etc. Check out GMTK's recent video series on stealth game elements. 

Impressive work with the stereo creepy voices!

A small suggestion? maybe have savepoints? So that we don't get scared again and again when replaying the same bits? ;)

Thanks mate, appreciate the feedback! :)

That is actually a good suggestion, we didn't want any UI to break the immersion so that is why the detection was hard to come up with. We have a sound hint when enemy detects you, and you have time to run away but I think it is too quiet right now. 

Maybe you were just good ;) Balance was hard to find, since bigger detection range would have meant more running away and running into other enemies :D Yeah I actually watched that, it was so good!

Yeah we thought about checkpoints/saving, but in the end thought that checkpoints in-between levels is enough, but I understand it can be frustrating for example level 2 making it into the mansion and dying there multiple times.