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Wording makes a lot of difference in whatever the hell you say, that's what differences shitty criticism from good criticism. I completely support honesty in someone's opinion, but being an asshole saying stuff like "amateurish", "models are boring and ugly" and "unacceptable for any kind of release" doesn't help in any sort of way.

Dusk's campaign was made by a single person across a timespan of 3 years, this guy is just starting his journey and wanted to present us his game.

EvilTomato, youre a hero. Glad you put this full of himself bash critic in his place.

I completely support blunt opinions, I like them myself, but I don't enjoy unnecesary words. Thank you fam.

Yeah I was a little mean but I don't owe the dev an extremely polite, toothless review when the demo I played was loud, annoying and gave me a headache from the FOV. He isn't going to shatter into a million pieces. 

Well, as a dev working on a similar game, criticisms from people who want you to improve are useful, as long as they are precise and give fairly clear directions. Like saying "this is bad" isn't helpful, it doesn't tell what I could do to make it better.

i was precise. I said exactly what was a problem and why.

Didn't say you were not.