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My plan for the game was to have a decision in each level which would affect your ability to get the good, bad or secret ending but because of time constraints I had to slim down on it (a lot.)  I do agree with you for the music and sound and like always I ran out of time to add all the sound assets in.  Thanks for the feedback on the restart animation,  I was trying to make it look like wings (fun note,  the sprites during the respawn animation was originally for the jump animation and the jump sprites were for the death animation.)  But I can see why it is difficult to tell.  I will clarify that better (or replace it) in my next update for the game.