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I'm really impressed with the game's aesthetics!
You know, I am too making a game here for about a week. I started to make a devlog and I was a little afraid as I didn't actually had the proper time to make the presskit for my game (logo, icons etc). But I wanted to publish the devlog anyways, so I made a really quick and small list of what I wanted the viewers of my page think when they'd look ad the devlog. And one of the main things was: understand the tone and theme of the game. I'm not sure if I nailed it, as I'm really new at all this, but I think it's a good point to start with.

Your game is looking really cool, and I mean it, but I can't really understand what it is about by just looking at your page. I think you could maybe add some gifs instead of still images? Or something that shows that cool square rotating pattern that your game has. I think this would lead people to understand a lot quicker what your game is about without people having to read or watch the video. And the squares turning would be a relly cool adition to your page by itself haha
I don't even know if it's possible, but it'd be really cool if the information would be formed on the game's page just as the puzzles of your game. That's just an idea though haha

BTW, if you want to check my devlog and give me your thoughts into it, I could also use the feedback:
https://slumberjack-studio.itch.io/once-upon-a-witch/devlog/152012/the-birth-of-a-witch

Hi Slumberjack Studio,

Thanks for the feedback! I like the idea of showing the boxes somewhere on the page, to show how the game kinda looks like. I haven’t explored the Itch.io ’s support for gifs and other techniques, but sounds like it would be worth it!

I like your devlog, it looks like you know how to write a nice copy for a page (something that I lack still). Your page as a whole looks well done, the only thing I could suggest is for the background, as it looks a little too simple I think. It might benefit from another color, or a slightly different shade?

If you have a thread I’d much rather give you details there, to avoid getting out of topic on this thread :)