As a platformer lover, it’s good to see another dev in arms haha. I think you did well with the concept, there was a definite sense of urgency as soon as the level starts. There’s little room for error.
I think other commentators captured most of the gripes, zooming out would help a lot. I didn’t have much time in my game to include sound as well, so we both need give that some TLC as every game needs good sound. Keep it up though, your gameplay works well.