Very fun and interesting game, but it has some flaws.
First of all, let me start by saying I love the concept of this! Very funny and unique. I like that!
The game itself ran really smooth too, had great visuals and loved the enemy variation, the animations etc - great job on that!
However, a couple of things I found out that didn't work as well or stopped me from enjoying the game as much as I had hoped..
The main thing is the stamina. I feel like it is simply too low and empties too quick. If there's more than one enemy, or a stronger enemy, it's often impossible to dodge, and you take damage. Three strikes and you're out seems to be the idea with the health. Maybe it's just not for me, as I've never been a fan of Souls-like games.
Speaking of damage: the flamethrower. It feels like an insta-kill at this point. Your health drops so quick you can't even heal yourself properly.
Also I want to point out I think I found a glitch, but I'm not sure.. When using the arrow keys, I was able to teleport around the map, reaching places I think were inaccessible normally (seen in video).
A couple of other things I've noticed or small suggestions I have, have health drops in crates/enemies when you destroy them. Add a map maybe to navigate. Perhaps an intro to combat to show the different skills etc. Add an option to jump upwards would be nice.
I also made a video on my let's play of the game. Mostly all things I've mentioned here will also be said in the video.
That all being said, looking forward to what the game has coming! I'll definitely be following it and return to it some day. Good luck!