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(2 edits)

I'm not going to take care of the code now, but I'm under Linux, and I was able to compile correctly with DRC, but it failed at the emulator level.
drf zx next TEST.DSF 
php drb.php zx next en TEST.json TEST.DDB 
sc2daad next 001.pcx 001.NXT 96 
sc2daad next 002.pcx 002.NXT 96 
daadmaker TEST.TAP DS48IE.P3F TEST.DDB 

Are others under Linux?

(1 edit)

I see that the ZX Spectrum +3 / Next emulator is available for Linux.

https://github.com/chernandezba/zesarux/releases

(1 edit)

It's okay, I was able to compile ZEsarUX. I had to see if I could run the game.

Does my way of compiling with DRC seem right?

(1 edit)

Well done on getting it working.

The number 96 refers to the number of pixels that your images will be vertically. If your images are 256 x 80, then that number should be 80.