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I hit space, I killed zombies, I ran around, figured out too late that I could rebuild walls, rebuilt some walls, got stuck in wall(?), frozen, assumed dead.

Probably pretty accurate to how my real life zombie apocalypse experience would go :D

I am not familiar with the Daleks game - is the point of the game to survive for as long as you can? Or are there other win conditions?

Using boids for zombie movement is cool - noticeable if you stand in a corner away from them as they flow around the castle like a flock of birds!

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Yep, I didn't put any code in to avoid getting stuck in walls, that would have taken minutes I didn't have.

Some details on the Daleks game are here: http://www.nonanone.com/Daleks/ but this is a 2010 re-make of the 1984 classic which you can actually download here: https://macintoshgarden.org/games/daleks. loosely speaking, it's also a wave survival game, theres' no win condition, just more and more Daleks every wave.  I was planning on adding waves and day/night cycles, where surviving NPCs would feed you food (so incentive to keep them alive), but that would have overscoped it.