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Thanks for the feedback. These are both interesting issues - to address them individually;

1. They are all real, actual words...English is a big language. However whether they are reasonable is a more difficult question and one not easily sorted by just reducing word length. Overall however the strategic player still has a lot of opportunity to cut off a word at source by thinking ahead.

2. This is what is known in games as zugswang and it can seem a bit cheap. However, there are lots of ways to extend a word by one letter other than 's', for instance by adding 'y', so this is difficult to judge without breaking inner consistency. personally I think that avoiding giving the computer a plural is just part of the game, like not playing a passive game in chess and allowing a pawn to reach the end of the board.

(+1)

Fair points, I'll going to try playing this at home with other humans and see how it goes, I like the idea

I mean, don't get me wrong, your points are all really important and definitely part of tuning game feel, it's just hard to do without extensive testing, which is what its getting right now ;)