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This has legs, although it doesn't feel super novel. I'd strongly suggest neatening up the controls in terms of what the ball does, firstly to prevent the player from freely changing direction mid movement. You may want to explore the golf aspects more, such as sand traps or looking to mini golf for obstacles, or, add in special powers like giving the player a 'club' to put on the map to allow a redirect, have them be scored on hits/time/score etc for each level etc. I feel like I should be earning stars though. I enjoyed the game though, and mostly agree with the other comments.