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I choose death! I love everything about this game, except I guess for waiting for a stage to be over? I love the idea but honestly I felt completely out of control of my ultimate fate. Even with a route mapped in my head, brain control was tough, so everything felt either random, or a surprise. I never really felt like I could work towards success? Death seemed sudden, and unexpected, and would put me off having a second dink-a-round. This has the legs of a very fun game, but I think giving the player more lives, or a say in if eg a recycle causes a fresh drop, some small flow adjustments like that would help me a lot.