Hi Matt.
I love this!
I have a rules question and a suggestion.
The question: What's the TRAVELER "direct chamber-to-chamber movement"? Is it automatically jumping to any chamber on the map (ignoring all of the chambers are in between and saving light)? Or only moving to a connected chamber (but avoiding CATACOMB CONFUSION)? The former seems a little overpowered (even if it's only once/game); whereas the latter feels underpowered (especially since it's only once/game.)
And the suggestion: Could you add the 'burn one unit of light' step in the ENTER THE CATACOMBS section? I keep on forgetting that step!
Thanks!