Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines


Glossary of Project Management Terms
  • Company - your employer. By definition, always right.
  • Client - your employer’s employer. By definition, also always right.
  • Stakeholder - one of the bosses (either Client or Company) paying attention to the project. Often, they want the project to succeed.
  • Senior Stakeholder - like a demi-god, reality shifts in their presence. They do not care about the project, they only want the outcome the project will bring them, and as far as they are concerned, you were already late when the project started.
  • Project - a business activity with a hopeful beginning, a stressful middle, and a ruthlessly pragmatic end
  • Risk Register - a document summarizing all the ways a project can fail, in the vain hope that those failures will be avoided
  • Project Manager - a highly organized wretch, practised at both hope and disappointment
  • Project Management - the art of making tradeoffs that nobody likes then explaining them to people who don’t want to hear it

Totally falling down a rabbit hole here, trying to model budget and schedule risk in a deck of cards. Think I'm going to pull back out of that. Maybe that's the game I make next. :D