Good job on your submission! Given the simplicity of the character's movement and interactions, I would recommend making the two levels shorter with more interactive objects for puzzle based challenges. However, despite the simplicity, I would recommend starting with a tutorial level that shows how the player progresses through the levels. For example, making the first level a single screen, in which the player takes that orange orb to the podium to open up a path for the player to reach the exit. Nevertheless, great job in your work!